Project Influence
Project Influence is the first project we created at Brassart. The goal was to design a board game centered around the theme of the Cold War.

Game concept
We decided to focus on three major theaters of the conflict: the Vietnam War, the Space Race, and the Berlin Crisis. Each of these events has its own dedicated board. Players will engage with one board at a time, each offering a unique objective that can be achieved through strategic card play. The first player to complete a board claims victory for that theater.

Players take turns drawing cards. Cards can be used as resources to progress on the boards, such as crafting satellite parts for the Space Race or weapons for the Vietnam War. However, these cards can also be used as "events," which have unique effects that trigger on the next turn, potentially altering the course of the game. The first player to complete two theaters wins the game.